![]() ![]() The notion of this particular developer switching over to a new version of Unreal is, then, rather reasonable.Īccording to insiders, Avowed's next big reveal is the release date, and if the game really has been moved on over to Unreal Engine 5, Obsidian Entertainment is bound to make note of that, too. ![]() ![]() ![]() Obsidian has already put out an Unreal Engine 4 game with The Outer Worlds, for one, and the consensus seems to be that converting from UE4 to UE5 is a reasonably simple process, broadly speaking. The list of games made in Unreal Engine 5 is growing at a steady pace, and it's not that big of a stretch to imagine Avowed uses this particular engine as well. Now, there haven't been any major announcements to suggest as much as of right now, but it's entirely possible that Obsidian was gearing up to break the news to its community sometime down the line, only for Dubois to get ahead of it instead. While there are currently multiple games in development at Obsidian Entertainment, such as The Outer Worlds 2, Dubois' job description is very particular in clarifying that he is working on Avowed, specifically, and that he is using Unreal Engine 5. RELATED: Oblivion Modder Shows What the Town of Skingrad Looks Like in Unreal Engine 5 Namely, Obsidian Entertainment's Lead VFX artist for the game, Aaron Dubois, has outright stated that he is working with NiagaraFX tools in Unreal Engine 5, raising an important question about Avowed. This is particularly important because Avowed may be getting a major pre-release tech upgrade, according to information that eagle-eyed fans have spotted on LinkedIn. This first-person action RPG set in the universe of Pillars of Eternity is still mostly a big question mark, though the developer did already establish that it's a more action-oriented game with a focus on dynamic, exciting gameplay sections. Though it's one of the more hotly-anticipated ARPGs of this generation, precious little is known about Obsidian Entertainment's Avowedat this time. ![]()
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